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Gamification

A Perficient Strategic Position

Gamification: A New Era in Data Collection Strategies

Keith Wolf headshot
Keith Wolf
Director, Digital Strategy Consulting, Perficient

What Is Gamification?

Gamification refers to using game design elements, such as rewards, competition, or challenges, to motivate and engage users in non-game contexts, such as education, marketing, and health experiences.

Gamification is used to enhance the user experience by making it more engaging, fun, and rewarding.

In today's changing business landscape, companies face a dilemma. On one hand, customers expect personalized and valuable experiences, but on the other hand, they are increasingly concerned about privacy and transparency in the use of their personal data. It's a challenging situation, but one that can be addressed through the use of gamification.

Gamification cycle graphic.

Gamification is no longer just a creative experiment; it has become a crucial engagement and data strategy for companies. By offering rewards, recognition, or better experiences in exchange for customer data, companies can gain valuable insights into their customers' behavior and preferences. This allows them to deliver a more streamlined and personalized experience while respecting customers' privacy and data concerns.

This virtuous cycle enables companies to deliver a more streamlined and frictionless experience while respecting customers' privacy and data concerns.  It's a win-win situation, where customers get the personalized experiences they desire, and companies gain valuable data and insights to improve their products and services.

A yellow video game controller. A yellow video game controller.

Schedule a Briefing/Workshop

Reach out to schedule a gamification briefing or an introductory workshop.

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